John Lee | Playground / Interactive prototype
An endless runner through a satirical product-development landscape. Dodge unclear specs, scope creep, P0 fires, and the rest. Collect Done Cards, then beat your best.

Jump: Space · ↑ · W · Tap
Leaderboard
Built for delight + replay. Thanks for playing!

Sprint Point
Collect Done Cards to earn more points while you run.

Done Card variant
A rare, high-value card worth extra points when you grab it.
Sprint tips
Time your jump
Hazards get faster. Jump early, land confidently.
Know the roster
Use the arrows or swipe the field guide for every hazard.
Collect Done Cards
Rack up Sprint Points and chase a new best.
How it works
Run & dodge
Jump over workplace metaphors rendered in pixel art.
Build your score
Survive longer and collect Done Cards to push your sprint score higher.
Climb the board
Submit your score after a run and rise on the leaderboard.
Behind the build


This prototype explores interaction loops, sprite states, jump clearance tuning, and playful product satire, without a single roadmap slide.
View build story →